Software & Interactive Projects

Software systems, web development, and interactive projects.

2026

Personal Portfolio Platform

Fully custom responsive website built to showcase systems, software, and interactive projects. (This site)

ARCHITECTURE & DESIGN

  • Designed responsive layout system
  • Implemented timeline-based project architecture
  • Created expandable JS content modules
  • Structured modular CSS system
  • Optimized performance and load behavior
  • Refined UX hierarchy and spacing logic
2025

Static Website Projects

Multi-page responsive websites focused on layout structure and content hierarchy.

IMPLEMENTATION DETAILS

  • Structured semantic HTML layouts
  • Implemented responsive breakpoints
  • Developed navigation systems
  • Focused on typography hierarchy
  • Ensured accessibility considerations
EXAMPLE 1 →
EXAMPLE 2 →
2025

Web-Based Cart Application

Interactive cart system with dynamic item management and total price calculation.

FUNCTIONALITY

  • Dynamic item addition and removal
  • Real-time total calculation
  • Input validation and state management
  • Conditional rendering logic
  • User feedback interactions
VIEW LIVE PROJECT →
2025

Web-Based Calculator Application

Co-developed a functional calculator application implementing user input parsing and operation logic.

LOGIC STRUCTURE

  • Arithmetic operation handling
  • Input parsing and validation
  • Error prevention logic
  • UI feedback states
  • Keyboard interaction support
VIEW LIVE PROJECT →
2025

Neon Revolution

Primary game project featuring custom gameplay systems and level mechanics.

GAME SYSTEMS

  • Designed core gameplay loop
  • Implemented player input systems
  • Built UI and HUD logic
  • Developed level progression structure
  • Managed asset pipeline and build process
  • Published and distributed via Itch.io
VIEW LIVE PROJECT →
2024

The Last Pin

Focused gameplay prototype exploring physics-driven mechanics.

SYSTEM DESIGN

  • Designed core mechanic concept
  • Implemented collision systems
  • Tuned physics interactions
  • Balanced difficulty scaling
VIEW LIVE PROJECT →
2024

Charmin' Awesome

Experimental project exploring mechanic variation and player interaction.

TECHNICAL IMPLEMENTATION

  • Implemented input handling
  • Developed scoring logic
  • Refined player feedback systems
  • Rapid prototyping iteration
VIEW LIVE PROJECT →
2023

Tipping the Scalebox

Mechanic-driven prototype testing balance systems and progression tuning.

CORE MECHANICS

  • Implemented balancing system
  • Designed progression flow
  • Tested player feedback loops
VIEW LIVE PROJECT →
2023

Reel ‘Em and Deal ‘Em

Game experiment focused on interaction timing and player input systems.

SYSTEM DEVELOPMENT

  • Designed interactive timing system
  • Implemented scoring logic
  • Built win/loss state management
VIEW LIVE PROJECT →
2023

Odyssey Frontiers

Independent development identity for publishing and branding game projects.

VISION & ROADMAP

  • Established studio branding
  • Defined long-term project direction
  • Structured publishing pipeline
  • Managed distribution via Itch.io
VIEW PROFILE →